Pith Helmet

Random Acts of Gamegeekery
June 28, 2008, 12:22 pm
Filed under: Gaming | Tags:

Quote of The Day
“Some of my more…’Bohemian’ friends have described government as ‘Non-consentual S&M with the 2nd ammendment as the only safe word.'”

The Fantasy Novelist’s Exam
In an effort to put the kibosh on the flood of derivative fantasy novels out there, David J. Parker, along with Samuel Stoddard, came up with The Fantasy Novelist’s Exam. The quiz is designed to ferret out the derivative elements of anyone’s novel and quash its being submitted for publication. The rules are simple: Answer “yes” to any one question, and you should abandon your writing project immediately.

My favorite set of questions: “Does your novel contain orcs, elves, dwarves, or halflings? How about ‘orken’ or ‘dwerrows’?”

For the full quiz, go to http://www.rinkworks.com/fnovel/

July is Worldwide Adventure Writing Month ’08.

Join us in expanding the number of free, downloadable adventures for tabletop roleplaying games!

The goal is to write a complete RPG adventure by July 31st, 2008.

Geek Muses
Jim of LotFP issued the following challenge to all of the blognards:

You know, when referees sit down to design their campaigns and adventures, I really don’t think they are wondering if they’re staying true to the influences of the game. Obviously someone well-versed in those influences is going to internalize them and they’ll show through to some degree no matter what, but I think a referee’s choices can make it perfectly clear what’s influencing them, what drives them to create and go through the bother to run a game for other people in the first place.

So… I challenge the role-playing blogosphere (and I know you are reading… :P) to name the primary influences in your personal game, so we get a flavor not of what set of rules you decide to use, but what kind of game people can expect to play with you! Minimum five. No maximum. Plus include what people might assume influences you that you actually reject. Bonus points for detail and explanation!

Continue reading


The Great Iraq ‘N Roll Swindle
June 26, 2008, 10:35 am
Filed under: Uncategorized | Tags:

I was beginning to think that, in the real world, Fortune only smiled on ousted Nigerian statesmen. For too long, it has only been in movies like Three Kings and Kelly’s Heroes that American G.I.s had the chance to make millions. But this morning, as I checked my email, I received some “evidence” that some American soldiers have a chance to come home filthy rich, and, the best part is, they want to share their boon with little old me.

Well, it just goes to show you how low the dot-con artists have now stooped. Move over Auschwitz guards and child molesters, Hell’s lowest ring needs more room.

The letter I was sent: Continue reading

OD&D Sleestak Stats
June 23, 2008, 3:11 am
Filed under: Gaming | Tags: ,

Sleestaks, AC 5; Move 3; HD 1+1

Sleestaks are nocturnal reptilian humanoids that dwell in the remains of their once advanced technological/mystical civilization. They are a bit dim and are usually armed with ineffective light crossbows with ranges as follows 1″/2″/3″. they will always miss on the first shot and seldom surprise anyone because of the noisy hissing they make when excited. They do not like to operate in bright light and will flee areas of all but the mildest of illumination.
[ h/t Philotomy Jurament who posted at ENWorld ]

Sunday Night Photodump




Quote o’ The Day
June 21, 2008, 7:12 pm
Filed under: Uncategorized | Tags:

“Politicians never accuse you of ‘greed’ for wanting other people’s money, only for wanting to keep your own money. ‘Need’ now means wanting someone else’s money. ‘Greed’ means wanting to keep your own. ‘Compassion’ is when a politician arranges the transfer.”
– Joseph Sobran

The Moldvay in The Machine
June 20, 2008, 9:01 pm
Filed under: Gaming

Jeff Rients of Jeff’s Gameblog provided a link to a random “dungeon” generator that does all the nuts and bolts work for the busy DM, so that all he needs to fill in is story and flavor. You pick the number of encounters you want, click the “Create Adventure” button, and voila!. I picked eight encounters and got the following. I could see it all making sense.
Continue reading

John Carter, Warlord of Pixar
June 20, 2008, 9:46 am
Filed under: Gaming, Movies

Like every parent of every child born in 21st century America, I have seen almost every Pixar movie to come down the pipe. I’ve found Nemo, raced with Lightning McQueen, and followed a plucky group of rice farmers ants as they hire a band of samurai an insect circus troupe to defend their village hill against roving bandits grasshoppers. I have enjoyed them all. But now, according to The Pixar Blog, Andrew Stanton is writing the script for “John Carter of Mars.”

*Insert fannish squee from geekparents everywhere here*

The Pixar Blog‘s MB1000 posted the following back on June 6:

Stanton: “I am writing John Carter of Mars right now.”

[ h/t io9 ]

Unclebear’s Appealing Idea
In his post yesterday titled “How I’d Do Risus D&D,” Uncle Bear offered the following idea:

For spells, you can pick spell names and effects out of a D&D book of any edition, or, to be more creative, invent spells on the fly. For authentic flavor made-up spells should be named using the Name-Adjective-Noun(ish) format. “Cure Light Wounds” is boring; I always wanted to cast something like Garbledor’s Astonishing Recovery. Fireball? Feh. Try Faldoron’s Spectacular Holocaust.

I never played magic-users for more than a single adventure, but I always thought that casting Bigby’s Crushing Fist or Drawmij’s Instant Summons sounded much cooler than casting the generic Magic Missle. However, I will say that while Rary’s Mnemonic Enhancer has much more flair than a plain old Fireball, it doesn’t do squat for you in a pinch when your party gets bushwhacked by a band of frost giants.

[ h/t Uncle Bear ]

A Blast from The Past circa 1989 or so
June 18, 2008, 3:20 am
Filed under: Uncategorized